public class SonicMouse
- extends java.lang.Object
Main entry class for the sonic mouse system. When the programme has been
started an icon is added to the icon tray. A simple menu allows to exit the
Copyright:(c) Marc Conrad, Tim French 2010; Usage of the works is
permitted provided that this instrument is retained with the works,
so that any entity that uses the works is notified of this instrument.
DISCLAIMER: THE WORKS ARE WITHOUT WARRANTY.
- Marc Conrad
Starts the programme.
|Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
public static void main(java.lang.String args)
- Starts the programme. An icon is placed into the system tray (that is the lower right corner).
If the system tray is not supported an option pane is displayed instead.